Some of our recent research focuses on how to introduce augmented reality in early childhood education, looking for the reconstruction of cultural heritage. Augmented reality consists of superimposing, in real-time, images on what people see in physical life so that they merge to show elements that can even interact with the environment. It is a simple combination of real and virtual (computer-generated) worlds.
The objective of the project was to assess the possibilities that augmented reality offers as a dynamic narrative tool to improve its use from an intuitive and non-invasive point of view, favoring the natural incorporation of this technology in the school context.
We look for meaningful and experiential contexts, facilitating immersive learning. The school project focused on ancient Egypt presented for children’s Early Childhood Education. We designed a transmedia experience in three phases:
- Start from the children’s previous knowledge through dialogue in the classroom.•
- Approach everyday objects from ancient Egypt in 3D. At this point, we use Augmented Reality techniques.
- Visit the Archaeological Museum of Madrid, where boys and girls approach similar physical objects to those explored in the classroom.